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Comic 25 - Fight or Flight

26th March 2018 in Form Gaming Party!
Fight or Flight
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Author Notes:

kidra 26th Mar 2018, 12:00 PM edit delete
I think there's a federal mandate stating that every campaign comic must have at least one scene in which the players get freaked out by the size of an enemy figurine. So the FBI can back off now that I've filled my quota.

So during this I've decided that Eric is making a mistake as a GM. Currently Arthur has all the power, meaning the other characters could easily get bored or frustrated. Sure, there will be times when not all of your players will be equally engaged, but they should have options. Right now everyone except Arthur is just along for the ride.
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MagicMixture 26th Mar 2018, 4:31 PM edit delete reply
I was going to say I didn't have one yet, but then I remembered the giant teddy bear.

I think it would be hard to make sure everyone gets a chance to take action if you have a ton of players. Out of curiosity, how much experience does Eric have as a GM?
kidra 27th Mar 2018, 6:54 AM edit delete reply
I agree, managing multiple players is hard. And this is especially difficult where he needs to get them to a specific location, but if he gave them all of their lions they'd just stay on earth.

He's done a campaign or two. The real difficulty for him is that he'd rather be a player than a GM. But nobody else wants to run a campaign, so he does it because he'd rather do that than not play at all.
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